AN UNNECESSARY INTRODUCTION
POZDRAV, KOLEGE,
ZAINTERESIRANI AMATERI I NEPOTREBNI DRUGI! -
Hello, colleagues, interested amateurs and unnecessary others! I am no
introduction but here is an one anyways!
As a talented frog-lad I saw the stars
not often in the fens and marshes of my people. When the skies did clear it was
a wonderfulness moment for this humble one. So it was decided that I was to
become a STAR-STARER! Here I am now
to tell you of the spheres of heaven that surround us and often murder us by
their influence and powers either directly or indirectly. It will be so many
fun and very much informative! Introduction over!
OF THE SPHERE OF VVEPID (EARTH)
Though there are many nations and cities
of less import we can all agree that VVEPID
is truly the Hermafroditski vođa svih gradova, the KING-QUEEN of
all the cities! So here is the Sphere I name for it and all the things in it. I
ignore Luna and Tuna as inferior to the rest. Go read a Moth-Man Book for MOONS-TALES! Now read all the names of
the SPHERE-THINGS!
MANNISH
|
ALDMANNISH
|
ALTDWARFISCH
|
DWEUTSCH
|
ELDISH
|
HAUTE’
FEENCEIS
|
OLD ONE
|
CROAKATIAN
|
Sonn
|
Helios
|
Shtrak
|
Strahlend
|
Au’Lu
|
Soleil
|
?
|
Sunce
|
Murcos
|
Moumeious
|
Smoltrem
|
Schwelender
|
Lu'Gupe
|
Cendre
|
Ud'Idim'Gu
|
Pepeo
|
Vesta
|
Vesitia
|
Nekkum
|
Leichentuch
|
Lo'Voeq
|
Nuage
|
Eryx
|
Oblak
|
Earth
|
Enthaeos
|
Bralltir
|
Schmutz
|
Li'Vedu
|
Sale
|
?
|
Prljavo
|
Meles
|
Meleos
|
Sminrak
|
Schmeide
|
Ly'visaza
|
Stupide
|
Rhylhos
|
Glupo
|
-
|
Duizios
|
Lidt
|
Verlorener
|
Le'Nanani
|
Perdu
|
Xandra
|
-
|
Jusos
|
Jilios
|
Dyswans
|
Deriesenort
|
Li'Dona
|
Pere
|
Ylidiomph
|
Otac
|
Striatos
|
Striahoos
|
Hylt
|
Derkranz
|
Li'Idi
|
Fils
|
Cykranosh
|
Sin
|
Undowr
|
Undoetia
|
Bison-dit
|
Weit
|
Li'Kafora
|
Mere
|
L'gy'hx
|
Majka
|
Nisol
|
Nysaeos
|
Noll
|
Sehrweit
|
Li'Ruve
|
Fille
|
Yaksh
|
Djevojcka
|
Pertos
|
Peraitia
|
Phostmray
|
Lacherlichweit
|
La'Kyl
|
Chien
|
Iukkoth
|
Zaba
|
?
|
?
|
?
|
?
|
?
|
?
|
Kynaoth
|
?
|
ON THE DWARVES AND ELD
Of the DWARVES it is said that they are made
from the Mountains themselves, but much has been lost since the destruction of
Sminrak, the Mother Forge. Perhaps they came here from arcane ways and portals
like the ELD but it matters not. All
the DWARVES of Earth are descendants
of the remnants who were here when Sminrak was seared. No known survivors from
Sminrak escaped the cleansing and dark sacrifices of the DOOM-WAR. The DWARVES of
Earth do not speak of these things with outsiders. Those few portals to the
Iron Mother are closed.
THE ELDAR AND THE
ELVES
The Eldar came from
a place outside our universe. They were beautiful, cruel, delicate, alien, and
merciless. It is said they brought magic as we know it to our world. Their wars
with the Dwarves produced many of the horrors that still plague us. Having
colonized the 4th planet and Eldiformed it to their taste they
enslaved and bred humans for food, labor, and their loathsome “entertainments”.
They may have created the bestial races in their manipulations. Earth was,
however, unimportant to them save as a hunting preserve of sorts, and a dumping
ground for their exiles and failed experiments. The Elves we know are a pale
shadow of their ancestors and that’s a good thing too. They are descended from
the pacifist dissenters amongst the Eld, human-eld-hybrids, the insane
(especially those who felt a fondness for lesser beings like humans and
beastmen), and other misfits. These traits are mutually beneficial to all races
it seems.
ON LE’NANANI
AND SMINRAK AND THE DOOM-WAR THAT DESTROYED THEM
“…and the Fey-Queens
in fabled Lenanani called forth UVHASH,
their ravenous god and cried unto him ‘LYVISAZA
must be destroyed! The ‘LYVANINANI
must suffer!’ And UVHASH THE DEVOURER
did descend upon ‘LYVISAZA, which the
DWARVES call SMINRAK – THE IRON MOTHER, and UVHASH
burned away all her metal and all her oceans and left only desolate blood-red
sand in his passing.
Even as their world
burned in their forge-halls the DWARF-LORDS
sacrificed what remained of their artifacts, and gems, and hordes of treasures
and called on fell servitors from the outer places. These they sent to gnaw at
the very core of ELDAR LENANANI,
called by the DWARVES LIDT. And then did a tenfold greater doom
befall the ELDAR QUEENS and LENANANI OF THE MILLION GROVES. The
green and cruel heart of the planet pulsed thrice with a DOOM-SOUND like unto a colossal brass bell. On the first stroke the
ways to the ELD were shattered. On
the second stroke all living things were struck senseless. On the third and
final ponderous strike the planet was rent and sundered by the forces of the DWARF-LORDS’ dark summoning.
Where once countless
chalcedony towers rang with the pure inhuman beauty of Eld-song now there is
the silence of death. Where ancient and titanic trees shaded the endless cruel
ecstasies of the ELD there is only
lifeless, cold, dark void. The Million Groves forever The Million Graves.
In the Clan halls
and Dwarf mountains of the Mother Forge there is no more clever work to be
done. Only the skulking of the shadowy servitors and their eerie wails. Their
halls are tombs forever.
Both places are only
for the dead and best left forgotten.”
THE RACES
OF THE KNOWN WORLD
AS prepared by
Magus third class LEEFF UMRIGHT, Royal Trepannist &
Fellow Of The Archival College & Vivisection Society of VVEPID
OF MEN, GENERALLY
HUMANS are not the best physically, magically, long-lived, or the most
durable of the races. Despite this they are one of the most successful. The
races of men are more vigorous and ambitious than the long-dreaming fey, more
inventive and less hide-bound than the dwarf, less factionalized and more
cooperative than GOBLINKIN. Mankind
is the undisputed master of both mighty empires and small freeholds. THE ELDER RACES have been pushed further
and further into their strongholds by we upstart men.
The language of man is
known as the “COMMON TONGUE” or “LINGUA FRANKFURTER” for the fact that like
winkling out the inner-secrets of that UBIQUITOUS
SAUSAGE, no one wants to closely examine why the gloom-riders of the NORTHWASTE speak the same language as
the ANTARKTIKAN PANGUINTERI. While an
occasional upstart from the Hon’ble Soc. Of Thesaurites, Etymologers, &.
Wordticklers posits a theory here or there they are usually found floating in
the effluvia of a nearby canal, bereft of the spark of life. Suffice to say
that other than COMICAL FOREIGN ACCENTS
speech and script are mutually intelligible by most folks who can thread the
frogs closed on their own codpieces.
COMMON PHRASES IN COMMON:
“I CUT THEIR THROATS WHILE THEY
SLEEP.”
“I POKE IT WITH A THREE-CUBIT
POLE, DOES IT EXPLODE?”
“ARE THERE ANY GIRLS THERE?”
Speaking as a human,
I am generally favorably disposed to most of my fellows. Except for a few
personal rivals not worth mentioning to anyone, save the clerk at the
assassin’s union’s intake desk, we are for the most part an agreeable and
wholesome lot. Mankind is hardworking within reason, and subject to no more
cruelty and depravity than any other race (and far less than some). I give
mankind a solid c+ with special marks for tenacity and effort. Well done us.
Men may master
magic, fighting, or serving the gods with equal aplomb. The nature of mankind
to strive for more and better leaves us unlimited in how far we can go if we
keep trying. It is with the usual level of distaste that I must point out this
also applies to the FEMALES of our
species as well.
As we all know human
meat tastes like chicken but is far less dear.
OF HALFLINGS
Are HOLEBITS just inbred runty humans? This
is a question that has puzzled literally no scholars for centuries. HALFLINGS, as they are also known, keep
to themselves unless they fancy something shiny, then you can’t keep the
blasted things out of your purse or cupboard for love or H-----R. Where there are HUMANS
there are HALFLINGS, they say.
Presumably there are also places where there are only halflings and I say
b’gods keep ‘em. In the countryside, HOLEBITS
accrete in tight-knit villages where they live in dirty holes in the ground…
literally. In the cities, HALFLINGS
tend to congregate in filthy complex warrens and keep to themselves except as
q.v shiny things above.
Occasionally an
exceptionally stout-hearted HOLEBIT lad
or lass emerges from one or the other sort of shite-hole to get knifed in the
street, on a lonely highway, or in some deserted temple as part of an ill-fated
“adventure.” These anomalies are rightly looked at by the surviving members of
their ilk, and society in general, as No
Big Loss.
The HALFLING speaks a debased language known
to men as “c’mo” but to the RUNTLES
is known as GNÁTH-CHAINT or “ordinary
speech”. It is as one would expect a filthy patois of “BEJABBERS” and half-lies. Most HOLEBITS
speak also the common tongue.
COMMON PHRASES IN COMMON TRANSLATED INTO
C’MO/GNÁTH-CHAINT
“I CUT THEIR THROATS WHILE THEY SLEEP = DÉANANN
MÉ A GCUID SCORNACH AGUS IAD AG CODLADH.
“I POKE IT WITH A THREE-CUBIT POLE, DOES IT
EXPLODE? = BUAILIM LE CUAILLE TRÍ CHIÚB É, AN NDÉANANN SÉ PLÉASCADH?
“ARE THERE ANY GIRLS THERE?”= AN BHFUIL AON
CHAILÍNÍ ANN?
HOLEBIT meat harvested from adults is best avoided as the HOMEBREW THEY QUAFF TO EXCESS and the NOXIOUS PIPE-WEED they constantly smoke
taints it with a frisson of BURNT TARRED
DOG. A burning brazier with a smoldering HOLEBIT noggin in it is however good for warding off other HAIRFOOTS with a mind to pilfer your
hard-earned coins. Otherwise tastes like chicken.
THE BESTIAL RACES
With great debate
and trepidation, the bestial races are placed under the banner of “men”. Often
loosely and by force in most cases.
MAGIC and CHAOS have torn
open the fabrics of space, time, and probability in so many ways it is hard to
say whether the bestial races are nature’s works, an ALCHEMIST’S FOLLY, the product of FROTTAGE BETWIXT NEIGHBORING PLANES or some god’s whim.
All the BEAST-MEN and MAN-BEASTS are generally organized so they have the power of
comprehensible speech and the ability to manipulate tools and objects as well
as any human. Most can wear clothing and armor with some small modifications
(except as noted.) Some are unique specimens, others are large and common races
with villages, towns, or occasionally cities entirely populated by beings of
like form.
OF MAN-BEASTS
Most common are the MAN-BEASTS, these combine the traits of MAMMALIAN ANIMALS and MAN. Next most common are the INSECT-BASED RACES, this is surprising
since bugs were made by the Gods themselves, in their wisdom, to be
extraordinarily icky in their sight. Third, the BIRD-LIKE RACES, all flightless (unless magic or a nearby cliff intervenes
of course.) Then FISH-PEOPLE, REPTILE-MEN, and AMPHIBIANS, and finally the OOZE
TYPES, which are, if anything, MORE
UNNERVING than bug-people, and are thankfully rare.
The languages spoken
by the bestial races are varied from the urruping CROAKATIAN of the amphibious frog and toad-men to the twittery
bird-man’s BEAKSQUE. CARAPACIAN, the tongue of ARTHROPOD, INSECT AND ARACHNID-MEN often
involves movements with pincers, antennae, and sometimes GROTESQUE EXCRETIONS that make native-like fluency difficult for
other races. The same can be said for MUCUSTRALIAN
the language of WORM, SLUG, SNAIL, AND
JELLY-MEN which can be downright sanity-blasting to see. BLUBGARIAN, the language of the FISH-MEN, while comical in sound is quite
easy to learn as is the “beast common” tongue BEASTALIAN spoken by a broad range of mammalian beastmen consists
of various grunts, growls, and lots of wild gesticulation. In contrast HISSINGESE is a soft, subtle,
susurration - sibilant surreptitious syllables slipping supply out of the SPOOKY MOUTHS of REPTILES, LIZARDS AND SNAKE-MEN.
The languages of the
various bestial races are detailed below with the language’s name also given in
the NATIVE TONGUE.
CROAKATIAN (FROG AND
TOAD-MEN)……………………………………AMFIBIJSKI
BEAKSQUE (BIRD-MEN)………………………………………………………..TXORI
CARAPACIAN
(ARTHROPOD, INSECT AND ARACHNID-MEN)………..BESZÉLGETÉS
MUCUSTRALIAN (WORM,
SLUG, SNAIL, AND JELLY-MEN)…………….SPROG
BLUBGARIAN
(FISH-MEN)……………………………………………………..BŬLBUKA
BEASTALIAN
(MAMMALIAN BEASTMEN)…………………………………..ABBIARE
HISSINGESE
(REPTILES, LIZARDS, SNAKE-MEN)………………………….SUǑYǑU ZHĚ
Eating most MAN-BEASTS or BEAST-MEN is a rather anti-climactic experience as roast opossum,
bat tacos, and stewed sloth can be found at reasonable prices from myriad
street corner vendors. Unless you enjoy the frisson of knowing that your
braised giant frog’s legs are from a rather unfortunate new member of the court
of rags I suppose.
THE FAE RACES
THE LOW FAE
GOBLINKIN
GOBLINKIN are technically fae and are sometimes called “LOW FAE”. GOBLINS have existed for as long as the ELD, perhaps even longer.
GOBLINS speak a universal language “GOBSPERANTO”
which they insist is not elvish spoken backwards with all the “smart words”
taken out.
COMMON TO GOBSPERANTO
“I CUT THEIR THROATS WHILE THEY SLEEP.” = "MI
TRANĈAS SIAJN GORĜOJN DUM ILI DORMAS."
“I POKE IT WITH A THREE-CUBIT POLE, DOES IT EXPLODE?”="MI
FIKSAS ĜIN PER TRI-ULNA
POLUSO, ĈU ĜI EKSPLODAS?"
“ARE THERE ANY GIRLS THERE?”="ĈU TIE ESTAS KNABINOJ?"
BOGGLES & AL.
The most common
kinds of GOBLINKIN are often the
least visible. For example, the common BOGS,
SPROTS, GLEEBLIKS, AND HOUSE SMUGGLES that have developed a symbiotic
relationship with humans and other races. These are usually found making shoes
for bread crusts, keeping milk from spoiling for cheese-rinds etc. Etc. As
someone who has dedicated his life to advancing our natural philosophy I can
safely say they are generally of no great harm even when up to mischief and
will not be discussed here further.
Small species are
best roasted whole in clay as with gamebirds (starlings, sparrows, et al.)
Remove entrails in specimens larger than a hands-breadth. Medium sized cook as
coneys. Passible if bread, nut or dairy fed. Do not eat: POTMUCKERS, PRIVY SLIDERS, PISSBUCKS, OR TOAD LICKERS.
GOBLINS
Also Known As GRUBS, GOBBLES, GREYBACKS, GREENIES, SCUZ,
KOBOLDOJ, others omitted for the sake of brevity and decorum. GOBLIN skin colors are grey greens or bluish. Hair,
when present tends to be sparse and wiry in white, yellow, or black. Horns, if
present number 1-4 and may be anything from tiny nubs or large rams’ horns.
Skin may be scaly, knobbed, or smooth.
Goblins and their
larger and more violent brethren HOB-GOBLINS
(see below) are the most influential of GOBLINKIN.
Influence here being a measure of caravans looted, infants snatched and noisily
consumed, as well as myriad other despicable acts against the more civilized
races of the earth. While there are a handful of GOBLISH CITY-STATES that can be reasonably dealt with using the
methods of commerce and diplomacy it still behooves the party that parleys with
a GOBLIN to have a goodly number of
spears at their command. “Akra ŝtalo,
Justa Interkonsento” or “Sharp Steel, fair deal” as the old GOBLISH saying goes.
GOBLINS make tenacious WARRIORS,
terrible, if enthusiastic, MAGICIANS,
and not much else.
GOBLIN meat is tough, thick skinned, bony. Hang well, then stew low in
a spicy ragout as with a particularly gamy old goat. Organ meats are
surprisingly delicate.
THE HOBGOBLINS
Also Known As BOGEYMEN, GRIMS, GREENIES, BIGGINS. GOBLINS, like all fey are very, very
long lived. Luckily for the rest of the races of earth they also die often and violently. Given enough time and violence a GOBLIN becomes very large, cunning, and strong. Most goblin clans
are in fact run by hobgoblins.
HOBGOBLINS are warriors through-and-through, in very rare cases some HOBGOBLINS will retain magical spells
they learned but it is generally not in their nature to have the patience or
ability to continue to cast spells.
HOBGOBLIN meat is prepared as for GOBLINS
above, but is gamy, tough, rare and priced accordingly. Spiced, dried,
Hobgoblin meat, known as Hobtong, is pounded into threads and stewed into the
Spagnish “Mierda Encima Una Teja”.
THE LARGER GOBLINKIN OR BUGABOOS
Also known as TROLLS, OGRES, BOGGARS, BUGGERMANS, BUGBEARS.
It is rumored that eventually a HOBGOBLIN
will grow into an even more powerful creature. It is also said that by then
these BUGABOOS are so violent and
twisted they are driven mad and can only live lives of solitary cruelty and
depravity and slink off to a deep cave or abandoned underworld to feed their
hideous appetites.
BUGBEARS
The BUGBEAR seems to span a middle ground
between OGRE and TROLL. They are not solitary horrors like the TROLL. Nor are they what passes for an INTELLECTUAL GOBLISH MONSTROSITY like the OGRE. They are however very strong, very cunning and often bully
other smaller gobbles into tribes of raiders and bandits that harry the
commerce of the civilized worlds. As the old saying goes “one bugbear is
trouble, two bugbears is a war.”
It is my theory that
bloodthirsty HOBS become TROLLS, while what passes for the more intellectual
GOBLISH individuals become OGRES, and ambitious ones eventually
become what we call BUGBEARS.
Even if you could
murder and butcher any of these monstrosities I would shudder to think of how
it would taste. Send any samples c/o the author, 27 Shrieking Manses, Street Of The Half-Digested Apprentice, Wepid
West 7.
OGRES
OGRES retain the most social and intellectual prowess of all their brethren.
That’s not saying a lot, but they can be on par with the average human. OGRES can even be found in some of the
more cosmopolitan cities. It is thought that the OGRE may be the inevitable form of GOBLIN who practice magic since magic use is more common amongst OGRES. OGRES, while still violent and easy to enrage they are much more
civilized than a TROLL.
TROLLS
TROLLS are exceptionally nasty specimens who can regenerate and can
only be killed by fire. How they come by this power is not known. They are
however particularly dense, if cunning, creatures who are always hungry for the
flesh of, well, anything. They are nearly 100% feral and can’t be reliably
dealt with. Run.
THE HIGH FAE
ELVES are lithe, free creatures of exquisite beauty, sophistication
and grace. poetry comes from their lips as freely as breathing. their beauty
diminishes not under the withering gaze of time. ask any ELF and they’ll tell you this – at length – in lilting TROCHAIC TETRAMETER. they have all the
time in the world to expound ad nauseum about their aethereal beauty and
delicious ELF-CAKES. “and will you
have some lotus wine, it only blooms once a century and is pollinated by the
horn of a pure white unicorn whose…” on and on like that. Insufferable. ELVES, generally, are best dealt with
before they have had a chance to sink into the languid rhythms of a life span
measured in a dozen-dozen human generations. after 1,000 years of age one finds
the ELF has gone off somewhat, so to
speak.
ELFEN realms are generally presided over by a complex council of
aristocrats and since the ELFAE are
so long lived and all interrelated this can make things excruciating for the “CHILDISH-RACES” as they call us. The
amount and layers of protocol and ritual needed to address those in power vary
considerably. the opening introductions, petitions, and song-cycles of the GREAT ELVES’
PHENAERIANNATNUANATHUALITENANANANAN (loosely translated as the “HIGH COURT OF FAE”) has on two separate
occasions in recent history required more than 18 years to complete. entire
generations of HUMAN DIPLOMATS have
been rotated in and out (or died of old age) of postings to the “P’NAN” as it is lovingly known. in
contrast, some WOOD ELVES are BRUTALLY DIRECT and act more like VIOLENT ANIMALS than intelligent
creatures.
the common ELVISH language, HAUTEFÉENCAIS is, as has been mentioned, poetic and lilting which
doesn’t make it any nicer when an ELFEN
war-warlock is describing in minute details the excruciations he will inflict
on you over the course of the next 700 years. as the PHENERIANNAERIANNATNUANATHUALITENANERIANNANANAFÉENTNUANAERIAN, or “HIGH COUNCIL TO MAINTAIN THE UNVIOLATED
STATE OF THE HOLY TONGUE OF ELFENKIND” will LITERALLY MURDER YOU for
misusing the ELVEN language it is
suspected that quite a few genocidal wars in prehistory can be traced to the HAUTEFÉE being utter wank-poles about
their language.
COMMON =HAUTEFÉENCAIS
“I CUT THEIR THROATS
WHILE THEY SLEEP.” = "JE LEUR COUPE LA GORGE PENDANT QU'ILS DORMENT."
“I POKE IT WITH A
THREE-CUBIT POLE, DOES IT EXPLODE?” = "JE LE PIQUE AVEC UN POTEAU DE TROIS
COUDÉES, ÇA ÉCLATE?"
“ARE THERE ANY GIRLS
THERE?” ="Y A-T-IL DES FILLES LÀ-BAS?"
The FAE are Masters of History and magic
even if they’re distractedly cryptic about it. I often wonder if their tendency
to vex us “EPHEMERAL SOULS” is
because it’s one of the things that makes a long life less dull…like burning
ants with a fire-starting lens serves as a distraction for petulant children.
no matter. ELVES are quite good at
anything they set their mind to given their nigh unlimited amount of time to
practice. ELFISH magics are as clean
and precise as one would expect from immortal aesthetes. Elves are also known to slum with HUMANS and HALFLINGS. the
old rumors of enmity between ELVES and
DWARVES are true but mostly because
they are more alike than they want to admit. they’re just bent in different
directions. GOBLINISH FAE above the
simpleminded boggles are hated and eradicated when possible. there is a history
behind that the implications of which can be used to immediately close the
mouth of the most poetically loquacious POINTY-EARED
POEM-DRIZZLER.
ELVES are equally well versed in magic and fighting and may focus on
wizardry or fighting depending on need or whim. they can make this change
between adventures since the meditations needed require a hollow tree and
elf-wine or some such nonsense. otherwise they act like any other magic user or
warrior.
ELF meat
is best eaten after curing and sliced from the bone as with a low-country style
poggle-ham. a salt cure is required, the purer the better but do not
over-spice. do not be alarmed if the hung ham weeps slightly, shudders, or emits
plaintive cries from time to time.
DWARVENKIND
DWARVES
DWARVES have many guilds, companies, families and clans with
distinctions only important to the outside world if you are trying to marry a
dwarf (do not try to marry a dwarf if you are not, in fact, one))
Also Known As, STUMPIES, EARTHDOGS, JOBLINS, MHOLES, ZWERF,
the DWARVES claim they burrowed up
from the depths of the earth and were born of the very stones. Whether this is
precisely true is debated at length (and with oft fatal ritual axe-play) by DWARVISH metaphysical engineers. DWARVES are known for being bearded,
hardy, insular, bearded, taciturn, bearded, greedy, arrogant, massively
bearded, as well as brilliant, albeit bearded, craftsmen. DWARVES are loyal, generous to their friends, are prodigious collectors
of filthy jokes and songs, know earth, soil, and rocks by smell and taste, and
can eat pretty much anything organic that isn’t poison (and quite a few things
that are.)
DWARVES possess a level of sexual dimorphism you usually only find in
primitive plants or prehistoric fish. This combined with their tendency to
laconic silence makes DWARFISH
courtship complex and sexual relations a bit fraught. It also makes for many
searingly dirty songs and jokes which dwarves (as mentioned earlier) are not at
all shy to relate. Some DWARVEN playwright’s
sex-farces often last for days and have programs that stretch into multiple
volumes featuring complex flowcharts, elaborately cross-referenced footnotes,
and oblique engineering drawings. Cf. “mörderischegeschlechtsidentitätfehlerkampf”
below.
DWEUTSCH, the DWARVEN language
is well known for four things. first is its use of complex compound words e.g. “mörderischegeschlechtsidentitätfehlerkampf”
a duel fought to the death for incorrectly using the incorrect gender form, and
“gleibterzraubenschlüzlagendeköpfen” or “beloved wrench for beating heads”. Second,
are their seven hundred DWARFISH
words for “a drunken fight”. Third, the presence of a feminine mode of address
and the incredible difficulty of figuring out when to use it. overall DWEUTSCH is a useful if baroque language
much like the dwarves themselves.
COMMON=DWEUTSCH
“I CUT THEIR THROATS
WHILE THEY SLEEP.” ="ICH SCHNEIDE IHNEN DIE KEHLE DURCH, WÄHREND SIE
SCHLAFEN."
“I POKE IT WITH A
THREE-CUBIT POLE, DOES IT EXPLODE?” ="ICH STOCHERE MIT EINEM
DREI-KUBIK-BALKEN, EXPLODIERT ES?"
“ARE THERE ANY GIRLS
THERE?” = Untranslatable.
Large DWARFHOLDS are most often organized into
craft-based guilds and work for the common weal. Since the needs of most DWARVES are simple (work, ale, a little
food, beard grooming (with ale-based beard unguents), more ale, more work, a
punch-fight, a few loud songs, a nap, ale, a quick beard-braiding party,
laagered beer (for variety), a supper of roast meats, and more work/ punch
fights) they tend to the spartan and communal, although the intricate majesty
of stonework, gems and precious metal inlays that constitute DWARF design and architecture can hardly
be called plain. Depending on the size and number of guilds a council of
masters makes decisions for the hold on interpreting ancient DWARF law and precedent, review matters
of war, and decide large scale trade matters. Otherwise DWARFS are free to do what they please (drinking, fighting,
working, beard-care, more fighting). Smaller holds are often a clan, family, or
small group of like-minded DWARFS who
have banded together to trade, mine, fight, or explore (sometimes all four,
often simultaneously.) These groups usually directly argue and vote on matters
of import.
While it’s true that
DWARVES keep to themselves and aim
for self-sufficiency. There are still many DWARFISH
LAIRDS who maintain old friendships with mankind and even (grudgingly) some
ELVES. DWARFHOLDS will also trade for
items of interest and knowledge. Young DWARVES
often spend some years “above” fighting and looting to build up renown,
treasure, for a bride-price, to fund a special project, or colonial expedition.
DWARFHOLDS are stereotypically built
into mighty mountain mines, but they can also be found above ground near other
resources or along major trade routes. Sawmills, grain mills, water-powered
smithies, and open pit mines are popular DWARFHOLDS
above ground.
DWARVES are warriors par excellence. Fighting the things that creep and
slither from the deepest depths of their mines and defending their hordes of
treasure is the DWARF’S raison
d'être. Despite the zvahunditzverfax-wielding armored beard stereotype, many DWARVES fight lightly armored with
daggers and hatchets when in the tight depths of a gob-warren.
DWARF meat is surprisingly lean and sweet after a marinade of 3/7ths
brandy and 4/7ths juice of the grosberry (spiced adequately and braised slowly in
same).
GNOMES
Also known as DWARF DWARFS, TREE DWARVES, GARDEN WEASELS,
HEDGE POKERS. GNOMES are to DWARVES what HALFLINGS are to HUMANS.
They’re also much more magical than dwarves, and it’s far easier to tell the
gentlemen from the ladies. GNOMES
tend to live more pastoral lives in hill, dale, and forest. Their arts and
crafts tend towards the precise and they are well known as clockmakers,
tailors, jewelers and gem-cutters. They have a predilection for pointed hats. GNOMES are more gregarious than their
larger DWARVISH cousins and less
greedy, filthy and “hey-merry-nonny” than HALFLINGS
so they are often spared the withering glances and occasional renovation by
institutional or popular arson that plagues those two races respectively.
As one might expect,
GNOMES speak a dwarven-related
language, GNOMGLISH which in essence
a simpler, kinder, less spit-in-the-face-when-you-talk version of DWEUTSCH. There are fewer words for “the
feeling of amusement you have watching a guild-rival accidentally falling into
a vat of molten platinum” (mitrilkonkurrierendezmelzendefreude) and more
phrases like “how are the buttermilk pancakes today my good lady” (ho zyn’d
karnemelkpannenkoeken dudaak mi goededame)
COMMON =GNOMGLISH
“I CUT THEIR THROATS
WHILE THEY SLEEP.” ="IK SNIJ HUN KEEL TERWIJL ZE SLAPEN."
“I POKE IT WITH A
THREE-CUBIT POLE, DOES IT EXPLODE?”= "IK POR HET MET EEN DRIE-KUBIEKE
POOL, EXPLODEERT HET?"
“ARE THERE ANY GIRLS
THERE?” ="ZIJN DAAR MEISJES?"
GNOMISH magic is well known and they tend to be competent, if insular,
magicians. GNOME wizards often
specialize in nature or illusionary spells to protect and hide their
communities from larger and more aggressive animals, monsters, and races.
Asking a GNOME if they’re a cross
between an ELF and a DWARF, or a DWARF and a GOBLIN is a
sure way to get a large supply of tiny crossbow bolts generously delivered to
your epidermis gratis.
Eating GNOMES is a difficult proposition as
they are stringy and bland. Fattening them is not usually an option since they are
keen observers and prone to escaping. Pounded cutlets or tenderized strips
breaded then fried in butter or oil and served with pepper-apple sauce is my
recommendation.
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